The Forest How To Make A Bow
Crafted Bow | |
---|---|
The Crafted Bow | |
Clarification | |
Added in | v0.05 |
Item type | Ranged Weapon |
Obtained through | Crafted |
Equipable | Yes |
Upgradable | No |
Throwable | No |
Storage | Wall Weapon Rack Ground Weapon Holder Weapon Rack |
Statistics | |
Other Effects | Forcefulness has no outcome on impairment Can perform Headshots |
Speed◼ | Due north/A |
Damage◼ | - |
Block◼ | N/A |
Range | Ranged |
Max. Stack | 1 |
Ammunition | |
Uses | Arrows Bone Arrows Poison Arrows Burn Arrows Mod Arrows |
Max. Capacity | 1 |
The Crafted Bow is a ranged weapon that was added in update v0.05 to The Forest .
Gameplay [ ]
The Crafted Bow shoots arrows, it does non accept a cantankerous hair or a zoom feature. When holding down the attack-button, the player volition stretch the bow and aim the arrow frontwards (without a crosshair). Releasing the set on-button will fire the arrow forward. Hitting the right mouse push button while the bow is stretched volition release the arrow without firing it. The longer the bow is held before firing (upward to a maximum), the farther the pointer will go. The trajectory of the arrow is slightly above the arrow rest on the bow. While looking downward at the bow while in manus, printing R
to toggle pointer type. You can too select the default arrow by combining the bow with the desired pointer blazon on the crafting mat.
Information technology is important to annotation that aiming your bow requires a lot of practice. Information technology is not wise to aim your shots with the eye of the screen as the arrow is tilted at an angle. Instead, it is better to find your arrow and imagine how information technology volition fly through the air, accounting its position and gravity.
There is a small piece of forest sticking out of the right side of the bow, the arrow seems to travel close to where the terminate of the stick is on screen, and then this may exist used as a "sight."
It is possible to become headshots with arrows, which are an instant kill for all regular cannibals.
Crafting [ ]
i
| = | ane
| + | one
| + | 1
|
---|---|---|---|---|---|---|
Crafted Bow | Stick | Fabric | Rope |
i
| = | 1
| + | 1
| + |
|
---|---|---|---|---|---|---|
Flashlight Upgrade | Flashlight | Electrical Tape | One of these weapons |
1
| 1
| 1
| i
|
---|---|---|---|
Chainsaw | Mod Bow | Crafted Bow | Flintlock Pistol |
Types of Arrows [ ]
Normal Arrows
5
| = | 1
| + | 5
|
---|---|---|---|---|
Arrows | Stick | Feathers |
- It is all-time to use these arrows when hunting animals due to cost
- These arrows do the least amount of damage of all the arrows, though they are the cheapest to make
- Information technology is amend to utilize these arrows for burn or toxicant arrows rather than the bone arrows every bit bone arrows convert to normal arrows if they are changed
Bone Arrows
5
| = | ane
| + | five
| + | 5
|
---|---|---|---|---|---|---|
Bone Arrows | Stick | Feathers | Bones |
- Os arrows exercise 40% more than damage than normal arrows
- If Bone arrows are used to brand fire or toxicant arrows, they volition convert to normal arrows. Avoid doing this every bit it wastes the bones
- Bone arrows can be collected after shot; fifty-fifty though it will say 'arrow collected' rather than 'bone arrow collected', you volition selection up a bone arrow
Burn Arrows
5
| = | 5
| + | ane
| + | one
|
---|---|---|---|---|---|---|
Fire Arrows | Whatever Arrows | Cloth | Booze |
- After combining the arrow with booze (they will appear dark carmine in your inventory), press and agree
L
to ignite the arrow - Shooting a carnivorous with the arrow sets it on fire
- Arrows pass through cannibals allowing you to burn several at the same time
- The flaming arrow resting in the bow provides a source of light which doesn't go out, though the light source volition make you visible to enemies
- Burn down arrows can be nerveless after shot, though they volition plough back into normal arrows
- Burn harm on enemies doesn't stack, wait until they are non on burn down before setting them on fire again
- Adding multiple booze and cloth to fire arrows does not increment their burn length or damage, it volition waste the materials
- Shooting a live rabbit with a burn down arrow that has been lit volition fire its peel off but it cooks it at the same time, allowing you to consume information technology straight away
- Enemies on difficult take far less fire harm, go on this in mind
Poisonous substance Arrows
5
| = | 5
| + | 4
| OR | four
| OR | 1
| OR | 1
| |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poison Arrows | Whatever Arrows | Twin Berries | Snow Berries | Amanita Mushroom | Jack Mushroom |
- When an enemy is hit with a poisonous substance arrow, they will suffer a damage over fourth dimension (DOT) result, their move and attack speed are reduced past almost 20 to 25%, and information technology is possible that their impairment output is reduced
- Poison arrows final much longer but do less damage than burn down arrows
- Poisoned enemies will have a green tint to their skin
- The poison consequence on poisoned arrows does not stack
- Shooting another histrion in game has a 100% chance of making them sick. It as well adds a damage over fourth dimension issue for about xx seconds
Modern Arrows
- These arrows must exist plant, they cannot be crafted
- These arrows do the highest damage out of all the arrows
- They can be establish in yellowish crates, the same type that tin can contain flares.
- It is recommended past the developers that these arrows are used with the Mod Bow
Mod Bow vs Crafted Bow [ ]
This table outlines the differences between the Crafted Bow and the Modern Bow
Mod Bow | Crafted Bow |
---|---|
Longer Range | Shorter Range |
Slower Burn down Rate | Faster Burn down Rate |
Hard to find | Easy to brand |
More damage | Less harm |
Faster arrow speed | Slower arrow speed |
Slower describe time | Faster draw time |
Higher arrow loss take a chance with range | Lower arrow loss chance with range |
Headshots easier | Headshots harder |
Easier to aim | Harder to aim |
Gallery [ ]
-
Bow Icon
-
It's model is straight taken from the left side of the blonde headed
-
The thespian holding a bow, with an pointer ready to burn.
-
The player holding a bow.
-
The histrion holding a bow with an arrow ready to fire.
-
The player property a bow without any arrows.
-
The actor holding a bow without whatever arrows.
-
The role player holding a bow ready to fire a flaming pointer.
-
The thespian holding a bow with a flaming arrow.
-
Bird stuck with an pointer
Update History [ ]
Version | Changes |
---|---|
v1.0 | Items that cannot exist crafted due to existence at max capacity in inventory at present show up in recipe listing with an icon showing information technology cannot be carried Improved placement of weapons on racks and holders! Fixed stash lighter routine playing sfx even when lighter isn't equipped, was triggering for case when bending the bow Stock-still attaching plastic torch to weapons |
v0.73 | Fixed animation problems if taking heavy autumn damage while aiming bow |
v0.72 | Fixed bow distorted on racks Tin can no longer calorie-free arrows if the bow is already existence aimed Fixed animation glitch when aiming the bow while an pointer is being lit Player can no longer cycle arrow types while the bow is drawn |
v0.71 | It is now possible to tape plastic torches onto the bows, the flintlock and the chainsaw |
v0.70 | Fixed second arrow appearing if burn button pressed immediately after releasing an pointer from the bow Adjusted look sensitivity when using a gamepad to permit for more precise aiming with bows and other projectile weapons |
v0.69 | Slightly reduced damage and firing range of crafted bow This patch adds a new mod bow. It's hidden pretty deep in one of the cave systems. This bow will shoot longer and further than the crafted bow, and with more than harm. To proceed the crafted bow useful we've fabricated it burn faster than the modernistic bow, but with shorter range and with less damage impact. |
v0.67 | Stock-still os arrows blurring wrongly when equipped on bow |
v0.60 | (Audio) Revision of bow describe sound issue timing to improve sync with blitheness. |
v0.56 | Fixed bow looking distorted when placed on weapon rack |
v0.55 | Player no longer reaches for an arrow after firing the bow with no more arrows in backpack |
v0.54 | Bow and arrow improvements. Bow volition now exist at maximum strength when animation shows pointer fully pulled back. Slightly increased reload speed. Fire arrows can now be lit by holding them close to a fire source while bow is drawn |
v0.49 | New pickup icons added for katana, bow and spears |
v0.46c | Stock-still stick + cloth upgrade recipe not working when non owning bow |
v0.42 | (Multiplayer) Fixed bow not being fatigued dorsum on other players |
v0.36 | Stock-still stashing bow while looking downward leaving the toggle arrow type icon active |
v0.35 | Stock-still setting the default arrow type to use with bow on the crafting mat Fixed pointer combined with bow losing its bonus |
v0.34 | Added R to toggle arrow blazon while looking down with having bow equipped (you tin still employ crafting mat to specify which pointer type to use in advance) |
v0.33 | Fixed applying bow pointer bonus with crafting cog while having bow equipped Arrow on held bow now shows arrow bonus material |
v0.31 | Fixed wrong model bow and arrow on crafting mat and brightened bow textures Fixed camera being able to run across downward neck sometimes when using bow |
v0.28 | Stock-still drawn bow being automatically reset after jumping |
v0.25 | (remainder) Bow max accuse duration set to 2s (was 5s before) Now, release when visually the bow looks ready and y'all will fire a straight shot |
v0.24b | Fixed pointer getting consumed on crafting mat when used with bow to set ammo type (it now properly goes dorsum in the arrow stack) |
v0.24 | New upgrade recipe: Bow gear up ammo (1 bow + 1 pointer, none consumed, sets which arrows are used first past the bow) |
v0.23 | (Audio) Stock-still timing and tuned levels of bow and arrow New art added: Improved bow and pointer |
v0.22 | Fixes upshot with lighter non working properly when having a bow on a weapon rack Crafting arrows while having bow equipped and no pointer before now properly equips an pointer automatically |
v0.18 | (multiplayer) Bow damage works properly for clients at present |
v0.16 | Better bow aiming – sight added to bow. bow tracks better with camera view when aiming up and down. Looks better now when viewed by another histrion |
v0.fifteen | Bow and arrow improvements! will no longer fly through enemies without dissentious them. Arrows now stick in copse and other static objects correctly. Arrow pick upwardly icon added and better positioning, and volition now turn on pick up trigger when it sticks to any object |
v0.10 | Fire Arrows! Press Fifty with bow equipped and at to the lowest degree ane piece of cloth in inventory |
v0.06b | Improved Bow and pointer audio effects |
v0.05 | Crafted bow to the game New craftable item added: Bow (Stick plus cloth plus rope) |
Axes | Airplane Axe • Crafted Axe • Rusty Axe • Modern Axe • Climbing Axe |
Melee | Katana • Machete • Lawn tennis Racket • Gild • Crafted Society • Chainsaw(Fuel) • Upgraded Stick • Upgraded Rock • Weak Spear • Upgraded Spear |
Ranged | Crafted Bow • Modern Bow • Weak Spear • Upgraded Spear • Flare Gun(Flare Gun Ammo) • Flintlock Pistol(Old Gun Ammo) • Slingshot(Throwable Rock) |
Projectiles | Molotov • Flop • Head Flop • Sticky Bomb • Dynamite • Pointer • Os Pointer • Burn down Arrow • Poison Arrow • Modern Arrow |
Miscellaneous | Stick • Rock • Bone • Turtle Crush • Arm • Leg • Head |
Source: https://theforest.fandom.com/wiki/Crafted_Bow
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